PlayStation VR is set to bring virtual reality to the main stream gaming market in the last quarter of 2016. Whilst Sony have openly admitted that the spec of the headset doesn’t quite match up to that of the Oculus Rift or HTC Vive, we can see it having a larger scope for commercial success for a number of reasons. The first being that you don’t need a high end PC to power the headset and the second being the cheaper price. More serious gamers are likely to be inclined to purchase the Rift or Vive, however the mass market is rife for the taking by Sony’s low cost solution.
The real selling factor for the HTC Vive has been the its Room-Scale Vr feature which lets you walk around in virtual reality through a combination of sensors that detect the position of the headset and translate its movements to whatever game you’re playing. Whilst Oculus have plans to include this functionality in their product, it wasn’t ready for release. With the long delay people are already seeing on the delivery of their pre-orders, we wouldn’t be surprised if it took even longer for Room Scale to be implemented on the Rift. Despite being lower spec, Sony have managed to figure out a way of implementing this functionality into its headset without using sensors like its competitors and it works incredibly well.
The Playstation VR, uses a camera instead to track movement. The scope for games using this type of interaction is huge and ‘Headmaster’ is a great example of this. In this title users take the role of a footballer, with the aim being to header balls into a goal, to rack up point and beat high-scores. The PlayStation camera tracks your movements around a small area of your room. The important thing is to make sure you’re aware of your surrounding before you end up head-butting a wall.
As you can see from the above trailer, the game looks extremely intuitive through the room scale functionality. If you’re already a PlayStation owner and a FIFA advocate, then i’m sure this title will be right up your street.
If you move out of range of the camera at any point then a dialogue box will appear and tell you to move back in range. That way there’s no fear of starting in the living room only to end up head-butting the kitchen cabinets.
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